This projection method will be easier to wrap textures around pillars or columns, but also to more organic objects like arms. In this release a cylindrical projections has been added for fill layers and effects. Once the placement is done, the grid can be deformed by adjusting the control points: Cylindrical Projection Once the layer is created, you will see that the new Warp projection is automatically selected.” “Choose a material, an alpha, a texture or a procedural from the Assets library, drag and drop onto the desired part of the mesh. The introduction of drag and drop is a significant workflow improvement. ![]() ![]() Version 7.3 brings cylinder and wrap projections for fill layers, which is allowing distorting a texture with the help of a deformation grid.
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